GP Manager Pro
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Please note, GPMP is constantly being updated and improved. As such some details in the manual may not correspond to previous releases of the game that are still running on the site. To be absolutely sure, always check the version of the manual from within the game you are playing.
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Introduction
Alternative ways to play
  Standard Games
  Private leagues
  Matches
Quick start guide
A quick rundown of the rules
Brief overview of other features
The leaderboard

Overview Page
Personnel
  Drivers
  Departments & managers
  Young driver programme
  Manager progression
Car development
  Negotiate suppliers
  Fuel supplier
  Design Department Time explained
  Chassis Development
  Advanced technologies
  Engine enhancement
  Component / Engine decay
  Facilities
  Research Facility
Finance
  Profit & Loss
  Sponsors
  Merchendising
  Second Companies
Communications
Racing
  Race Weekend
  Tyre Selection
  Testing
  Wind Tunnel
  Race Reports

Component Decay

If you acquire an engine from another team using the espionage facility, it is subject to performance decay. As you didn't build the blueprints of the engine, you cannot maintain its performance, and so it will slowly diminish in effectiveness.

Every 10 races it's statistics will reduce substantially.